![]() Developing and maintaining design documentation with a high quality, including mechanics, story, menu flow, layout design, functional description and guidelines.Overseeing gameplay testing to ensure intended gaming experience and game adherence to original vision.Balancing and adjusting gameplay experiences in order to ensure the critical and commercial success of the products.Keeping abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.Reviewing or evaluating competitive products, film, music, television, and other art forms to generate new Game Design ideas.Assisting Studio Lead Game Designer and Producers in all related-Game Design matters to improve the team-members’ skills and to drive them to the best commitment, work quality and performance. ![]() Mentoring the assigned Game Designers to maximize the creativity, innovation in the division.Supporting to other Game Designers to complete all ongoing and future prototypes/projects at the standard quality.Writing the game’s story, menu text and narration (if any).Creating the missions, levels and environment aspects and ensuring that everything matches up evenly with the gameplay and storyline.Designing the rules of the games and making sure that everything is balanced carefully.Creating highly detailed design documents which contains a blueprint for the entire game’s design, gameplay and interface.She is a medic robot who uses a protective drone to sustain teammates' health, while her poison rifle drains targets into submission.Our Senior Game Designer is responsible of all Game Design aspects in the creation of engaging Hyper Casual Games. BLI-P is a Agent in Modern Combat Versus. ![]()
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